![]() They will automatically load after cFixes. NOTE - "The Raid" and "Better AI" has cFixes set as an Optional Dependency. This Flashpoint can be completed with or without Better AI. My AI improvement mod, Better AI allows the OPFOR to reserve, protect their weak sides and use Lance roles to greater effect. This Flashpoint can make extensive use of the corrected OPFOR pilot skills and weapon stats. This provides some of the basic imagery used in this Flashpoint's conversations. This is now included in the CAB bundle.Ĭommuinity bug fixes, corrects many HBS typos and osmissions. This allows loading of mods in to HBS BATTLETECH. This mod needs ModTek and Flashpoint Stock Photos to work: There are 18 flashpoints, 13 general ones, which breaks down as roughly two per major faction, then there is one flashpoint that is opened up once you ally, again one per major faction. Employer: The Draconis Combine Opfor: Red Hare Irregulars Engagement Length: Short Consecutive Deployment: No Bonus Reward: Rare Weapon Tonnage Requirement: Light (Max Tonnage Requirements: 75 Tons/per Mech, 240 Tons Lance Total) On arrival you are. If you're open to a little subcontracting, I'll make it worth your while. This is like adding new modded 'Mechs or equipment in that it becomes required to load going forward.Ĭopy "Flashpoint-The-Raid" folder in to Mods folder created for ModTek. An associate of mine on Primus is in desperate need of assistance. ![]() Once this Flashpoint is associated with a save file, it must be present to load that save. "The Raid" is set with a spawn weight of 20, the same weight as the other non-alliance/tutorial Flashpoints. BattleTech Flashpoint adds a new style of mission, in which you must play across a string of matches without the opportunity to repair your mechs. It does require liberal use of vigilance. Charge the largest enemy mech on the field and remove it from the battle immediately. BattleTech is a Mecha turn-based strategy video game developed by Harebrained Schemes and published by Paradox Interactive. This adds formatting to work with VIP and prevent fatal loading errors in missions IV and V. Put 2x those arm mods on a Banshee, max it's armor and fill the small weapon slots with flamers. Fixed an issue where one mod was not displayed in the list of required. ![]() Users playing with the Vehicle Improvement Project will need to download the optional VIP Override in addition to the base FP.zip. ![]() This Flashpoint requires your company to have "Black Market Access" to populate. It can be completed with less, but should provide greater challenge than the Alliance Flashpoints or 5 Skull contracts. It's built against a nearly complete Argo, multiple Lances of custom 'Mechs and elite pilots able to run multiple engagements without repair. "The Raid" has been designed to challenge endgame level companies. ![]()
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